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Complete reference for all rbot_* console variables and their runtime behavior.
Core identity, admin authentication, and waypoint display CVars.
Read article →CVars for controlling bot count, team assignment, naming, and realistic playtime.
Read article →CVars for the fake ping system that makes bots appear to have realistic latency on the scoreboard.
Read article →CVars controlling bot combat style, movement, weapon restrictions, radio, and special behaviors.
Read article →CVars for bot navigation path cost calculations and aim algorithm selection.
Read article →CVars for zombie plugin modes, escape mode, grenade usage, and flares.
Read article →CVars that exist in code but are not part of the managed config — advanced tuning parameters.
Read article →